Are indie games too cheap?

Eric Barone spent four years making Stardew Valley, teaching himself to code, to draw and redraw pixel art, to write characters and design a fun farming sim. For most of those four years he worked on it 10 hours a day, while also working part-time as a theater usher. Barone and his girlfriend scraped by on his part-time income and her grad school stipend. And after those four years of work, he released Stardew Valley on Steam for just 15 bucks.
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